Cyber Girl 1.1 : REBOOT [PsychoGameFan] | DLsite 同人 – R18
あらすじ
2077年、遺伝学を専門とする教授が人間のDNAの90%を複製することに成功し、人間のクローン作製の可能性が開かれた。
これは医療分野での大きなブレークスルーであり、最初のクローン製造機が作られるに至った。
しかし、一部の国ではクローン兵士が大量生産され、パワーバランスが崩れる可能性を危惧し始めた。
そして、クローン発生装置の制御をめぐる戦争が始まった。
クローン技術の創始者である教授は、その余波で死亡した。
地球上で唯一発電機を動かせるのは彼の助手だけとなってしまった。
不幸にも、助手は師の意志に従うことなく、発電機を使ってクローン・トルーパーを大量生産し、
世界を征服し、サイコタルを名乗り始めたのである。
5 年後、2 人の反乱兵がサイコタルの支配を阻止し再び平和を取り戻すための計画を開始した。
このアクションプラットフォーマーゲームでタリアが目標を達成するのを助けよう。
キーボードでもコントローラーでもプレイ可能ですが、コントローラーでのプレイを推奨します。
ミッション中にいつでもキーボードの「P」キー、またはXBOXコントローラーの「Start」キーを押すと、コマンドが表示されます。
In 2077, a professor specializing in genetics succeeded in replicating 90% of human DNA and thus opened up the possibility of human cloning.
Many saw it as a great breakthrough in the medical field, which led to the creation of the very first clone generator.
Some countries, however, have begun to fear the possibility of mass production of clone soldiers, which could tip the balance of power.
And so began a war to control the clone generator. The founding professor of cloning technology died in the aftermath
and left his assistant as the only person on earth capable of running the generator.
Instead of following his mentor’s will, unfortunately, the assistant used the generator to mass-produce clone troopers, took over the world and began calling himself Psychotal.
5 years later, 2 rebels have launched their plan to stop Psychotal’s reign and restore peace once again.
In this action-platformer game, help Talia achieve her goal. You can use the keyboard or a controller, but using a controller is recommended.
Press the key ‘P’ on your keyboard or ‘Start’ on your XBOX controller anytime during a mission to see the commands.
サンプル
レビュー
A typical thrown-together “hardcore” platformer.No comfort factors on the movement: it’strictly 0-to-10 precision.
No tolerance for eror: Avoiding damage requires fiting through gaps almosthe same size as your character.
No respect for your time: every animation iseveral frames, sometimeseveral seconds, to long. Especialy respawning.
No patience for the Impatient: Charge-atack islow, clunky, and required.
No consideration for the non-psychic: is very trial-and-eror, to find the intended route.
No easing-up: Easy-mode doesn’t afecthe stage-hazards, which are the real threat.
Not bug-fre: coliding with wals can bug out your ability to jump, the Dash sometimes ignores inputs, and Laders are as bad as H*lf-life 1.
-Gameplay was hard, tedious to sithrough, and unrewarding.
There was a story going on. Something-something authoritarian cyber-dystopia. but I didn’t progres far enough to hear anything other than set-up, so I supose I can’t coment on it.
The Hentai portion.
Enemies do not get involved in hentai animations, what you se of thenemies on the preview images is basicaly what you get.
Hentai animations are just short animation lops that play upon game-over. Usualy the MC being bolted to a rig, and that rig auto-dildo-ing her.
I got nothing from it, but I supose if you’realy into Stilted and Rigid animation to go with your body-mod robo-girl fetish, then I gues it’s apealing to that demographic.
In my eyes, though, it was just bad animation.
3 out of 10, I didn’t like the game at AL, but I like the concept, and I supose hard-core platformer players would apreciate the chalenge, even if it’s a litle unfair.